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Lock/Unlock postition option.
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Good idea?
No ending time set.
Yeah Yeah!
92%
 92%  [ 12 ]
Hmm...
0%
 0%  [ 0 ]
FAIL
7%
 7%  [ 1 ]
Total Votes : 13

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Frankengoober Simpson
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Joined: 06 Jan 2008
Posts: 1170
Location: Canada, fo sho.

PostPosted: Mon Oct 20, 2008 2:42 pm Reply with quote

Isn't it annoying when you're playing a minigame/quizaboom, and you accidentally click some other square?
Well, this idea is basically just a little button next to "actions" that makes it impossible for you to move away from the location you're standing at.And then, once you're done, just click the button again to unlock.
That way, you wouldn't lose perfectly good credits because you accidentally moved away.
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Lazlo House



Joined: 31 May 2008
Posts: 1016
Location: The apple orchard

PostPosted: Mon Oct 20, 2008 2:44 pm Reply with quote

This is a good idea
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Donny Lebowski
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Joined: 01 Apr 2008
Posts: 2176
Location: UK, England.

PostPosted: Mon Oct 20, 2008 3:33 pm Reply with quote

This would be good.
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Hollie Harlan



Joined: 24 Mar 2008
Posts: 184
Location: The Empire State

PostPosted: Mon Oct 20, 2008 3:35 pm Reply with quote

Great, this could be helpful
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Geckowarbear Simpson



Joined: 07 Oct 2008
Posts: 18

PostPosted: Mon Oct 20, 2008 3:40 pm Reply with quote

good idea
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Simon Brancacane
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Joined: 17 Jul 2007
Posts: 595
Location: Karlstad, Sweden. Coolness rating: 10

PostPosted: Mon Oct 20, 2008 5:50 pm Reply with quote

Yes, it is good.
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Donny Lebowski
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Joined: 01 Apr 2008
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PostPosted: Mon Oct 20, 2008 5:51 pm Reply with quote

OMGSH!

This would make fast dancing/jumping so awesome.
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Homer Simpson



Joined: 07 Jan 2007
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PostPosted: Mon Oct 20, 2008 5:52 pm Reply with quote

How?
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Donny Lebowski
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Joined: 01 Apr 2008
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PostPosted: Mon Oct 20, 2008 5:53 pm Reply with quote

Well, sometimes I accidentally click on a square when fast dancing/jumping and move, which ruins the whole thing.

If this was implemented, there'd be no danger of that.
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Takeoshi Totoro
Warbears Mockup Master


Joined: 19 Jan 2008
Posts: 2172

PostPosted: Mon Oct 20, 2008 6:22 pm Reply with quote

Maybe just when you are playing a minigame when you click on another square it comes up with, Are you sure you want to leave this minigame, you will lose credits if you will. And a yes/no option at the bottom.
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Frankengoober Simpson
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Joined: 06 Jan 2008
Posts: 1170
Location: Canada, fo sho.

PostPosted: Mon Oct 20, 2008 10:01 pm Reply with quote

But this idea isn't just aimed towards the minigames.

Just like Donny said, sometimes It's annoying when you're dancing and you end up moving.

The lock/Unlock panel would be open all the time Smile
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Takeoshi Totoro
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PostPosted: Mon Oct 20, 2008 10:05 pm Reply with quote

I don't really see the point in that really...
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Stuart Lebowski
Bug Hunters Team Member


Joined: 25 Jan 2007
Posts: 266
Location: Lancaster

PostPosted: Mon Oct 20, 2008 11:06 pm Reply with quote

I like this idea.

[img]http://img376.imageshack.us/img376/4369/sealit9.jpg[/img]
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Not a moderator. I don't know why people keep getting this idea.
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Mochi Totoro
Bug Hunters Team Member


Joined: 26 Jan 2007
Posts: 3508
Location: sushi attic

PostPosted: Mon Oct 20, 2008 11:17 pm Reply with quote

Speaking of locks, I think that the lock/unlock function on the houses should be brought back. I mean where you don't have to move all the way to the door.
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Johnathan Svoltaire
Warbears' Logo Creator


Joined: 27 Oct 2007
Posts: 2053
Location: United States

PostPosted: Tue Oct 21, 2008 1:40 am Reply with quote

Good idea frank, now taco can't claim that your a quitter.

Why did Ioji take away those "/lock" and "/unlock" functions?
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