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Good idea? No ending time set. |
Yeah Yeah! |
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92% |
[ 12 ] |
Hmm... |
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FAIL |
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7% |
[ 1 ] |
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Total Votes : 13 |
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Frankengoober Simpson
Comic Team Member
Joined: 06 Jan 2008 Posts: 1170 Location: Canada, fo sho.
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Posted: Mon Oct 20, 2008 2:42 pm |
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Isn't it annoying when you're playing a minigame/quizaboom, and you accidentally click some other square?
Well, this idea is basically just a little button next to "actions" that makes it impossible for you to move away from the location you're standing at.And then, once you're done, just click the button again to unlock.
That way, you wouldn't lose perfectly good credits because you accidentally moved away. _________________ Newest Comic - Paranoia |
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Lazlo House
Joined: 31 May 2008 Posts: 1016 Location: The apple orchard
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Posted: Mon Oct 20, 2008 2:44 pm |
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This is a good idea |
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Donny Lebowski
Official Comic Maker
Joined: 01 Apr 2008 Posts: 2176 Location: UK, England.
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Posted: Mon Oct 20, 2008 3:33 pm |
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This would be good. _________________
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Hollie Harlan
Joined: 24 Mar 2008 Posts: 184 Location: The Empire State
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Posted: Mon Oct 20, 2008 3:35 pm |
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Great, this could be helpful _________________ "When I was born, I was so suprised I couldn't talk for the next 2 years!" |
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Geckowarbear Simpson
Joined: 07 Oct 2008 Posts: 18
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Posted: Mon Oct 20, 2008 3:40 pm |
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good idea |
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Simon Brancacane
Comic Team Member
Joined: 17 Jul 2007 Posts: 595 Location: Karlstad, Sweden. Coolness rating: 10
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Posted: Mon Oct 20, 2008 5:50 pm |
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Yes, it is good. _________________
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Donny Lebowski
Official Comic Maker
Joined: 01 Apr 2008 Posts: 2176 Location: UK, England.
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Posted: Mon Oct 20, 2008 5:51 pm |
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OMGSH!
This would make fast dancing/jumping so awesome. _________________
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Homer Simpson
Joined: 07 Jan 2007 Posts: 2295 Location: UK, England
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Posted: Mon Oct 20, 2008 5:52 pm |
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How? _________________ [Citation Needed] |
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Donny Lebowski
Official Comic Maker
Joined: 01 Apr 2008 Posts: 2176 Location: UK, England.
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Posted: Mon Oct 20, 2008 5:53 pm |
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Well, sometimes I accidentally click on a square when fast dancing/jumping and move, which ruins the whole thing.
If this was implemented, there'd be no danger of that. _________________
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Takeoshi Totoro
Warbears Mockup Master
Joined: 19 Jan 2008 Posts: 2172
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Posted: Mon Oct 20, 2008 6:22 pm |
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Maybe just when you are playing a minigame when you click on another square it comes up with, Are you sure you want to leave this minigame, you will lose credits if you will. And a yes/no option at the bottom. |
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Frankengoober Simpson
Comic Team Member
Joined: 06 Jan 2008 Posts: 1170 Location: Canada, fo sho.
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Posted: Mon Oct 20, 2008 10:01 pm |
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But this idea isn't just aimed towards the minigames.
Just like Donny said, sometimes It's annoying when you're dancing and you end up moving.
The lock/Unlock panel would be open all the time _________________ Newest Comic - Paranoia |
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Takeoshi Totoro
Warbears Mockup Master
Joined: 19 Jan 2008 Posts: 2172
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Posted: Mon Oct 20, 2008 10:05 pm |
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I don't really see the point in that really... |
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Stuart Lebowski
Bug Hunters Team Member
Joined: 25 Jan 2007 Posts: 266 Location: Lancaster
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Mochi Totoro
Bug Hunters Team Member
Joined: 26 Jan 2007 Posts: 3508 Location: sushi attic
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Posted: Mon Oct 20, 2008 11:17 pm |
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Speaking of locks, I think that the lock/unlock function on the houses should be brought back. I mean where you don't have to move all the way to the door. _________________
Join the stfuclub. By initiation only. USAB. |
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Johnathan Svoltaire
Warbears' Logo Creator
Joined: 27 Oct 2007 Posts: 2053 Location: United States
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Posted: Tue Oct 21, 2008 1:40 am |
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Good idea frank, now taco can't claim that your a quitter.
Why did Ioji take away those "/lock" and "/unlock" functions? _________________
"Integration error. Microsoft's screw up is now in every application." |
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