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Scott Giffuri



Joined: 04 Jan 2007
Posts: 75

PostPosted: Wed Nov 28, 2007 3:41 pm Reply with quote

For some reason, I really like the music for this mission. It captures the mood perfectly. I think I just might play the mission again just for the music, even though I've already star-ranked it.

Now, I know that the music changes depending on what's happening. For example, you hear what I believe to be an electric guitar when Steve is aiming to shoot, and digital effects when Kla is hacking the circuit panel.

...I think Ioji should rig up a medley MP3 of the Mission 2 music, touching upon all the different variations, and then put it up for users to download. In fact, that's what I thought I'd get when I first clicked the "MP3" button near the end of the mission. Instead, Kla got paintballed.

...Oh, it's not like anyone listens to me anyways. I'm not even sure whether anyone heeded my advice not to waste water.
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Stuart Lebowski
Bug Hunters Team Member


Joined: 25 Jan 2007
Posts: 266
Location: Lancaster

PostPosted: Wed Nov 28, 2007 4:51 pm Reply with quote

I like this idea.
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Ioji Desu
Warbears Admin


Joined: 20 Nov 2006
Posts: 1119
Location: Como

PostPosted: Wed Nov 28, 2007 5:04 pm Reply with quote

We all know that the effects of the "don't waste water" campaign reached even steve Wink

I'm glad you liked the dynamic music in M2 (it changes based on what happens). I think it's one of the few times this has been attempted in a flash game, if not the only one (if you know other flash games that have dynamic music, please let me know!) Smile
I was going to use the same effect in M3 too, with new different tracks for each agent. Unfortunately it didn't make it in the final version (Filipe, the keyboard player was too busy) and since I want to move on with the new projects, M3 will have to stay that way. On the other hand I'm satisfied with the ending theme (yep it's me on the electric guitar, sorry if it's not perfect.. hehe), which gives the right mood for the troubled ending.

It would be nice to have a full downloadable track for each mission, but that would require more work without anything in return, so for the moment it's not going to happen, sorry.
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Robert House



Joined: 08 Jan 2007
Posts: 452
Location: Vahto, Finland (and I'm proud of it!)

PostPosted: Wed Nov 28, 2007 5:18 pm Reply with quote

Ioji Desu wrote:
We all know that the effects of the "don't waste water" campaign reached even steve Wink


Some other topics affected to you, Ioji... :mrgreen: "Guess Steve's underwear color"
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Scott Giffuri



Joined: 04 Jan 2007
Posts: 75

PostPosted: Wed Nov 28, 2007 5:42 pm Reply with quote

Ioji Desu wrote:
It would be nice to have a full downloadable track for each mission, but that would require more work without anything in return, so for the moment it's not going to happen, sorry.

I don't see what you get in return for much else on this site that you wouldn't get for that.

And yeah, I saw what you're alluding to there... I just found it a little hard to believe that a nobody like me was the sole cause of those extra few lines right before Checkpoint 3.

(Psst... it looks like there's nothing there, but highlight after the end of R.H.'s post.)
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Rowena Svoltaire
Quizaboom
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Joined: 08 Jan 2007
Posts: 3720
Location: UK, England

PostPosted: Wed Nov 28, 2007 6:16 pm Reply with quote

HEH

I never thought of those two influences and how they linked to conversation on here Kawaii
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Scott Giffuri



Joined: 04 Jan 2007
Posts: 75

PostPosted: Sat Dec 08, 2007 7:02 pm Reply with quote

Rowena Svoltaire wrote:
HEH

I never thought of those two influences and how they linked to conversation on here Kawaii
I think there's a third... but I don't know what it is.
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Sunna Totoro



Joined: 28 Sep 2007
Posts: 12
Location: Australia, GO AUSSIE!

PostPosted: Mon Dec 31, 2007 6:13 am Reply with quote

No Offence Ioji...
But We Need Better Background Music For The Missions Uhoh
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Nebuchadnezza Carpenter



Joined: 13 Dec 2007
Posts: 23
Location: Anywhere!

PostPosted: Thu Jan 03, 2008 9:22 am Reply with quote

Scott Giffuri wrote:
For some reason, I really like the music for this mission. It captures the mood perfectly. I think I just might play the mission again just for the music, even though I've already star-ranked it.

Now, I know that the music changes depending on what's happening. For example, you hear what I believe to be an electric guitar when Steve is aiming to shoot, and digital effects when Kla is hacking the circuit panel.

...I think Ioji should rig up a medley MP3 of the Mission 2 music, touching upon all the different variations, and then put it up for users to download. In fact, that's what I thought I'd get when I first clicked the "MP3" button near the end of the mission. Instead, Kla got paintballed.

...Oh, it's not like anyone listens to me anyways. I'm not even sure whether anyone heeded my advice not to waste water.


Actually, pick up the rock at the start of the mission. When Kla is about to be shot, throw the rock and you'll knock the target over. You'll also grab 200 points!
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Scott Giffuri



Joined: 04 Jan 2007
Posts: 75

PostPosted: Thu Jan 03, 2008 2:32 pm Reply with quote

Nebuchadnezza Carpenter wrote:
Actually, pick up the rock at the start of the mission. When Kla is about to be shot, throw the rock and you'll knock the target over. You'll also grab 200 points!
Oh, I found that out long ago.
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Nickyh Smith



Joined: 12 Dec 2007
Posts: 933
Location: Taiwan

PostPosted: Thu Jan 31, 2008 11:09 am Reply with quote

I like the music, but it's too short Smile
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Rosie Brancacane



Joined: 20 Feb 2008
Posts: 3
Location: In front of my computer

PostPosted: Sat Mar 15, 2008 8:19 am Reply with quote

What about making a place on the site where you can hear the music. Then you can record it from your computer and get it that way.
No downloading, no work without anything in return. Just people who do the work by them self.

Or is it too muck work to make the music easier to reach?
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Vyvian Risotto



Joined: 25 Feb 2007
Posts: 540
Location: The power of the poor and the posh alike.

PostPosted: Sat Mar 15, 2008 10:37 am Reply with quote

Sunna Totoro wrote:
No Offence Ioji...
But We Need Better Background Music For The Missions Uhoh

No offense, Sunna but you need a better writing style.
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Canon House



Joined: 19 Aug 2007
Posts: 260
Location: U.S.

PostPosted: Sat Mar 15, 2008 4:08 pm Reply with quote

Vyvian Risotto wrote:
Sunna Totoro wrote:
No Offence Ioji...
But We Need Better Background Music For The Missions Uhoh

No offense, Sunna but you need a better writing style.



what exactly do you mean Vyvian??
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Takeoshi Totoro
Warbears Mockup Master


Joined: 19 Jan 2008
Posts: 2172

PostPosted: Sat Mar 15, 2008 4:27 pm Reply with quote

He Capitalises Words Like This

Instead of writing normally like this.
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