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Development will start soon, ideas?
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Ioji Desu
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Joined: 20 Nov 2006
Posts: 1119
Location: Como

PostPosted: Sat Oct 25, 2008 8:27 am Reply with quote

Actually the plot is written up to ..mmh.. mission 20? Very Happy
Mochi, don't worry, I'd say it'll take at most... 4 months!
Mmh.. maybe I should do it a little shorter.. hehe..
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Pip Panzerotten
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Joined: 08 Apr 2007
Posts: 1223
Location: In the toilet chucking a bog

PostPosted: Sat Oct 25, 2008 8:32 am Reply with quote

Nooo! Don't slack off! If you want, I'll help!

I'll probably get in the way anyway xp.

You need a gridlock minigame. I don't care what you say. You NEED one.
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Captin Simpson
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Joined: 03 Nov 2007
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PostPosted: Sat Oct 25, 2008 9:12 am Reply with quote

Whoa!
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Homer Simpson



Joined: 07 Jan 2007
Posts: 2295
Location: UK, England

PostPosted: Sat Oct 25, 2008 10:10 am Reply with quote

Hmm. I know the plot is written, but just an idea:

They could all be transported to another secret location and, huzzah! A new SL! xD


But I wouldn't mind it being just a tad easier. M3 was quite hard. Maybe a difficulty select? But the lower difficulty, lower the credits. Higher the difficulty, higher the credits. Very Happy
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Mcrfreak Simpson
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Joined: 10 Jul 2007
Posts: 1909
Location: Éire

PostPosted: Sat Oct 25, 2008 10:26 am Reply with quote

Homer Simpson wrote:
Hmm. I know the plot is written, but just an idea:

They could all be transported to another secret location and, huzzah! A new SL! xD


But I wouldn't mind it being just a tad easier. M3 was quite hard. Maybe a difficulty select? But the lower difficulty, lower the credits. Higher the difficulty, higher the credits. Very Happy


Yeeees! YEEEEEEEES!
Then even I could do it!
Also, maybe there could be checkpoints, when you get to a checkpoint, you get the credits you have earned so far. Kawaii
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Stuart Lebowski
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Joined: 25 Jan 2007
Posts: 266
Location: Lancaster

PostPosted: Sat Oct 25, 2008 11:14 am Reply with quote

I have two suggestions for the difficulty:

First, I found some of the puzzles in M3 to be a little counter intuative. For example, the chain puzzle required the player to both raise and lower the chain to get it to the correct height, although it is not obvious that this is necessary.

Second, I think a hints system when the player doesn't make progress for 5 minutes would be useful. It could be something simple, like one of the Warbears making a suggestion.
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Jimmy House



Joined: 01 Feb 2007
Posts: 24

PostPosted: Sat Oct 25, 2008 12:37 pm Reply with quote

I want to control a pinguin(s). And maybe you should not start it with such a crazy hard start as in M3. And a nice ending, that should include an EPIC boss battle(the gangstha fish).

And some cool bonus stuff, like the flower brings joy and leopard boxers.
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Lucbou Anderson



Joined: 11 Jun 2008
Posts: 115
Location: on mars...

PostPosted: Sat Oct 25, 2008 1:02 pm Reply with quote

You should do something like mission one where more award points unlocks little extra bonus videos. Very Happy
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Noname Totoro



Joined: 25 Apr 2008
Posts: 397
Location: Earth, it's a planet in Milky way

PostPosted: Sat Oct 25, 2008 2:58 pm Reply with quote

What about controlling vehicles?
Not like WBot or the M2 jet, vehicles.
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Rey Totoro



Joined: 20 Nov 2007
Posts: 549
Location: In the New World. (One Piece) (Canada)

PostPosted: Sat Oct 25, 2008 3:38 pm Reply with quote

I think the gameplay should be a bit of Mission 1 and Mission 3.
Oooooo
Also, there should be another District when Mission 4 comes out so that we don't have bundles of money.
I say the color should be Blue or Cyan.
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Simon Brancacane
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Joined: 17 Jul 2007
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PostPosted: Sat Oct 25, 2008 4:00 pm Reply with quote

Ioji Desu wrote:
Actually the plot is written up to ..mmh.. mission 20? Very Happy
Mochi, don't worry, I'd say it'll take at most... 4 months!
Mmh.. maybe I should do it a little shorter.. hehe..


Just 4 months? Very Happy
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Gamer House



Joined: 06 Dec 2007
Posts: 266
Location: Louisiana

PostPosted: Sat Oct 25, 2008 4:08 pm Reply with quote

Stuart Lebowski wrote:
Second, I think a hints system when the player doesn't make progress for 5 minutes would be useful. It could be something simple, like one of the Warbears making a suggestion.


I second this. It may help keep the flood of "I need help with M4!" threads from hitting the forums after M4's eventual release. I know a limited version of the hint system was in M3 (the Commander gave hints as you went along the mission).

If the hint system gets into M4, it should be expanded (but instead of 5 minutes for a hint, it should be 3 minutes) and also be optional (you can toggle whether you want the hint system on or off in the Mission 4 options).
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Donkey Burritos



Joined: 25 Nov 2007
Posts: 872
Location: Birmingham IQ:147

PostPosted: Sat Oct 25, 2008 4:45 pm Reply with quote

Ioji Desu wrote:
Actually the plot is written up to ..mmh.. mission 20? Very Happy
Mochi, don't worry, I'd say it'll take at most... 4 months!
Mmh.. maybe I should do it a little shorter.. hehe..


6 months with all the little surprises you like to add Ioji...Heh...

I think it should definitely include some "secrets" like Mission 1 and the Mission 3 secret Ending...But one thing is you had a cutscene for the Mission 3 secret ending...How about a cutscene for the Proper Mission 4 ending?
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Mochi Totoro
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Joined: 26 Jan 2007
Posts: 3508
Location: sushi attic

PostPosted: Sat Oct 25, 2008 5:16 pm Reply with quote

Ioji Desu wrote:
Mochi, don't worry, I'd say it'll take at most... 4 months!

I'm quoting you on that. If it doesn't come out in 4 months, I'm rioting.

!
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Frankengoober Simpson
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Joined: 06 Jan 2008
Posts: 1170
Location: Canada, fo sho.

PostPosted: Sat Oct 25, 2008 5:22 pm Reply with quote

Wait...
The topicof the new M4 forum said "Discuss the next big thing!".
Does that mean we're discussing Brock Lesnar? Eh?

Hahaha, but seriously, I like the ideas of playing as the penguins, the commander, etc.

It would make the game alot more...exciting. Smile
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